- The Big Idea: Describe your team's game topic. What is the most important concept you want your players to learn? I want my players to learn to always tell somebody whenever they are being bullied and they have to tell somebody that they fell that they are comfortable to them.
- Making Decisions as a Team: How did your individual ideas from "Imagining Your Game" come together for your team game topic? How did your team decide the topic? well we decided by expaining to each other how did we wanted it and then we both combined it together and we made it better.
- Roles & Responsibilities: Tell us more about your team process. Please each talk about your specific roles, and how you work together.Well she speaks spanish and then i decided to writte and she draws so it wont be hard for her to writte in english then we both cutted paper and she wrote the letters for intro and all that.
- Research: What kind of research went into the way you will express the game topic? we went to a page about bullies and then we saw that you always had to tell somebody when you were being bullied and then we decided to put that on their way of learning to play the game.
- The User Experience: Explain the game play. What actions does the player take in the game? Has this changed since you first started planning your game? Why? the actions of the player is the hero of the bully and it havent changed sence we were planning our game because the person that you can always count on is the friends so thats why we choosed the friend to be the bully.
- Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources? The thing that helped me the most in flash was the paint bucket,whenever you type you can clickok
- Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty?
Tuesday, December 13, 2011
Paper Prototyping
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