Tuesday, April 12, 2011

Intro screen: Game title Team Introduction: Give the names and roles of all team members (no last names) Audience: Who are you designing your game for, and why? Gameplay: What does the player see and do? What are the rules and how do you win? What is the goal of the game? the rules are that you need to drag the star to the cupcakes. Learning Goal: What will the player learn by playing this game? Fun Factor: What makes your your goal is that you need to drag the correct satar to the cupcakes game fun for the player? Smart Factor: What does your game teach? What can someone learn by it can teach you how to convert fractions into decimals. playing it? Style Factor: What kind of graphic/animation style will you use? What kind of sounds?im going to put like a litle sound so they can intertain with the music. Originality Factor: What makes your game special and unique? Why will it sell lt; because im going to put music nd im going to make a background thats why they can buy it. ♥♥♥bye♥♥♥

No comments:

Post a Comment